3ds Max Basics for Modeling Video Game Assets, Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines - William Culbertson - Grāmatas - Taylor & Francis Ltd - 9781041273967 - 2026. gada 20. novembris
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3ds Max Basics for Modeling Video Game Assets, Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines 2. izdevums

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€ 130,49
Paredzamā piegāde . gada 30. nov. - . gada 3. dec.
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3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by a veteran instructor and industry artist, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.

Mediji Grāmatas     Hardcover Book   (Grāmata ar cieto muguriņu un vāku)
Tiks izlaists 2026. gada 20. novembris
ISBN13 9781041273967
Izdevēji Taylor & Francis Ltd
Lapas 412
Izmēri 150 × 220 × 20 mm   ·   957 g

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