Pastāsti draugiem par šo preci:
3ds Max Basics for Modeling Video Game Assets: Two Volume Set William Culbertson 2. izdevums
3ds Max Basics for Modeling Video Game Assets: Two Volume Set
William Culbertson
3ds Max Basics for Modeling Video Game Assets is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by instructor and industry artist Bill Culbertson, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.
| Mediji | Cits N/A (Nezināms formāts) |
| Tiks izlaists | 2026. gada 17. novembris |
| ISBN13 | 9781041393733 |
| Izdevniecība | Taylor & Francis Ltd |
| Lapas | 832 |
| Izmēri | 200 × 200 × 20 mm · 350 g (Svars (aptuveni)) |
Mere med samme udgiver
Skatīt visus William Culbertson ( piem., Paperback Book , Hardcover Book , CD-ROM un Book )