Digital Games and Mathematics Learning: Potential, Promises and Pitfalls - Mathematics Education in the Digital Era -  - Grāmatas - Springer - 9789402400342 - 2016. gada 23. augusts
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Digital Games and Mathematics Learning: Potential, Promises and Pitfalls - Mathematics Education in the Digital Era Softcover reprint of the original 1st ed. 2015 edition

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Digital games offer enormous potential for learning and engagement in mathematics ideas and processes. In particular, the volume advocates for new and different ways of thinking about mathematics in our digital age-proposing that these mathematical ideas and numeracy practices are distinct from new literacies or multiliteracies.


309 pages, 24 Tables, black and white; XIII, 309 p.

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2016. gada 23. augusts
ISBN13 9789402400342
Izdevēji Springer
Lapas 309
Izmēri 150 × 220 × 10 mm   ·   493 g
Redaktors Jorgensen (Zevenbergen), Robyn
Redaktors Lowrie, Tom

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