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Game of Life Cellular Automata Andrew Adamatzky 2010 edition
Game of Life Cellular Automata
Andrew Adamatzky
In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies.
637 pages, 463 black & white illustrations, 22 black & white tables, biography
| Mediji | Grāmatas Hardcover Book (Grāmata ar cieto muguriņu un vāku) |
| Izlaists | 2010. gada 5. jūlijs |
| ISBN13 | 9781849962162 |
| Izdevēji | Springer London Ltd |
| Žanrs | Aspects (Academic) > Science / Technology Aspects |
| Lapas | 579 |
| Izmēri | 164 × 243 × 38 mm · 1,01 kg |
| Valoda | Angļu |
| Redaktors | Adamatzky, Andrew |