Affordance Theory in Game Design: A Guide Toward Understanding Players - Synthesis Lectures on Games and Computational Intelligence - Hamna Aslam - Grāmatas - Morgan & Claypool Publishers - 9781681737546 - 2020. gada 26. marts
Ja vāks un nosaukums nesakrīt, pareizs ir nosaukums

Affordance Theory in Game Design: A Guide Toward Understanding Players - Synthesis Lectures on Games and Computational Intelligence


Saņemt e-pastu, kad prece būs pieejama
Do you have a profile? Pierakstīties
Ziemassvētku dāvanas var atgriezt līdz 31. janvārim
Saņemiet paziņojumus par jauniem Hamna Aslam izdevumiem
Pievienot savam iMusic vēlmju sarakstam

Not rated yet

Pieejams arī kā:

A playtest requires an intensive experimental process and scientific protocols to ensure that the outcomes seen are reliable for the designer. Playtesting and players' affordances are the focus of this book. The book is not just about the playtest procedures but also demonstrates how they lead to the conclusions obtained when considering data sets.


111 pages

Mediji Grāmatas     Hardcover Book   (Grāmata ar cieto muguriņu un vāku)
Izlaists 2020. gada 26. marts
ISBN13 9781681737546
Izdevēji Morgan & Claypool Publishers
Lapas 111
Izmēri 150 × 220 × 20 mm   ·   412 g
Valoda Angļu  

Vairāk no tā paša izdevēja