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Cases on Historical Thinking and Gamification in Social Studies and Humanities Education Martinez-hita Carra
Cases on Historical Thinking and Gamification in Social Studies and Humanities Education
Martinez-hita Carra
Proposes and analyses gamification as a pedagogical innovation that can enable the renewal of the teaching and learning process of history, facilitating the active learning of historical thinking concepts while influencing students’ conceptions of history as a discipline and as a school subject.
335 pages
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2022. gada 30. jūnijs |
| ISBN13 | 9781668452448 |
| Izdevēji | IGI Global |
| Lapas | 335 |
| Izmēri | 150 × 220 × 10 mm · 852 g |
| Valoda | Angļu |
| Redaktors | Carrasco, Cosme Jesus Gomez |
| Redaktors | Martinez, Pedro Miralles |
| Redaktors | Martinez-Hita, Maria |