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Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source) Pavel Zemliansky First edition
Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source)
Pavel Zemliansky
The new global, fast-paced, interconnected world demands that educators consider new educational methods and media in order to meet the needs of a mobile, shifting society.
Design and Implementation of Educational Games: Theoretical and Practical Perspectives researches how to meet this need by effectively engaging the learner while keeping learning integral and still creating an enjoyable experience for the user. The necessity for a balance between the art and science of game design cannot be overstated, and this book presents an impressive selection of studies and analysis performed to illustrate how game components can work in concert to facilitate learning. As technology driven games become increasingly prevalent, the principles discussed, studied and demonstrated in this reference form a necessary compendium for game designers, educators, and researchers alike.
| Mediji | Grāmatas Hardcover Book (Grāmata ar cieto muguriņu un vāku) |
| Izlaists | 2010. gada 30. aprīlis |
| ISBN13 | 9781615207817 |
| Izdevēji | Information Science Reference |
| Lapas | 370 |
| Izmēri | 213 × 38 × 275 mm · 1,61 kg |
| Valoda | Angļu |
| Ieguldītājs | Diane Wilcox |
| Ieguldītājs | Pavel Zemliansky |