Design and Implementation of 3D Graphics Systems - Jonas de Miranda Gomes - Grāmatas - Taylor & Francis Inc - 9781466571211 - 2012. gada 8. augusts
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Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book's website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.


350 pages, 200 black & white illustrations

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2012. gada 8. augusts
ISBN13 9781466571211
Izdevēji Taylor & Francis Inc
Lapas 352
Izmēri 190 × 236 × 21 mm   ·   744 g
Valoda Angļu  

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