Design and Implementation of 3D Graphics Systems - Jonas de Miranda Gomes - Grāmatas - Taylor & Francis Ltd - 9781138428058 - 2017. gada 25. augusts
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Design and Implementation of 3D Graphics Systems 1. izdevums

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Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book?s website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.


352 pages

Mediji Grāmatas     Hardcover Book   (Grāmata ar cieto muguriņu un vāku)
Izlaists 2017. gada 25. augusts
ISBN13 9781138428058
Izdevēji Taylor & Francis Ltd
Lapas 352
Izmēri 150 × 220 × 20 mm   ·   810 g
Valoda Angļu  

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