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My Avatar, My Self: Identity in Video Role-Playing Games Zach Waggoner
My Avatar, My Self: Identity in Video Role-Playing Games
Zach Waggoner
Examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee's theoretical constructs of real-world identity, virtual-world identity, and projective identity, this research shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self.
207 pages, 15 photos, notes, bibliography, index
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2009. gada 21. maijs |
| ISBN13 | 9780786441099 |
| Izdevēji | McFarland & Co Inc |
| Lapas | 207 |
| Izmēri | 153 × 228 × 12 mm · 306 g |
| Valoda | Angļu |