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Game Engine Architecture: Two Volume Set Jason Gregory 4. izdevums
Game Engine Architecture: Two Volume Set
Jason Gregory
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
| Mediji | Cits N/A (Nezināms formāts) |
| Izlaists | 2026. gada 21. aprīlis |
| ISBN13 | 9781041162599 |
| Izdevniecība | Taylor & Francis Ltd |
| Lapas | 1424 |
| Izmēri | 260 × 185 × 57 mm · 2,77 kg |
Skatīt visus Jason Gregory ( piem., Paperback Book un Hardcover Book )