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When VR Serious Games Meet Special Needs Education: Research, Development and Their Applications - Gaming Media and Social Effects 2021 edition
When VR Serious Games Meet Special Needs Education: Research, Development and Their Applications - Gaming Media and Social Effects
This book presents selected research and development on virtual reality (VR) and serious games (SG) applications to assist children with Autism Spectrum Disorder (ASD) in their learning of different skills. More specifically, several VR serious games are designed to train children with ASD on learning skill, life skill, and job skill.
217 pages, 10 Tables, color; 128 Illustrations, color; 3 Illustrations, black and white; X, 217 p. 1
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2022. gada 6. maijs |
| ISBN13 | 9789813369443 |
| Izdevēji | Springer Verlag, Singapore |
| Lapas | 217 |
| Izmēri | 150 × 220 × 10 mm · 326 g |
| Redaktors | Cai, Yiyu |
| Redaktors | Cao, Qi |