Subconscious Learning via Games and Social Media - Gaming Media and Social Effects -  - Grāmatas - Springer Verlag, Singapore - 9789811013683 - 2016. gada 23. oktobris
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Subconscious Learning via Games and Social Media - Gaming Media and Social Effects Softcover reprint of the original 1st ed. 2015 edition

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This book provides a detailed update on the applications of Serious Games in Healthcare and Education sector. Subconscious Learning via Games and Social Media will share expert opinions on the development and application of game technologies for health-related serious games.


152 pages, 60 Illustrations, color; 12 Illustrations, black and white; VIII, 152 p. 72 illus., 60 il

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2016. gada 23. oktobris
ISBN13 9789811013683
Izdevēji Springer Verlag, Singapore
Lapas 152
Izmēri 150 × 220 × 10 mm   ·   235 g
Redaktors Kim, Seongdong
Redaktors Sourina, Olga
Redaktors Wortley, David

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