Pastāsti draugiem par šo preci:
Subconscious Learning via Games and Social Media - Gaming Media and Social Effects Softcover reprint of the original 1st ed. 2015 edition
Subconscious Learning via Games and Social Media - Gaming Media and Social Effects
This book provides a detailed update on the applications of Serious Games in Healthcare and Education sector. Subconscious Learning via Games and Social Media will share expert opinions on the development and application of game technologies for health-related serious games.
152 pages, 60 Illustrations, color; 12 Illustrations, black and white; VIII, 152 p. 72 illus., 60 il
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2016. gada 23. oktobris |
| ISBN13 | 9789811013683 |
| Izdevēji | Springer Verlag, Singapore |
| Lapas | 152 |
| Izmēri | 150 × 220 × 10 mm · 235 g |
| Redaktors | Kim, Seongdong |
| Redaktors | Sourina, Olga |
| Redaktors | Wortley, David |