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Technologies of Inclusive Well-Being: Serious Games, Alternative Realities, and Play Therapy - Studies in Computational Intelligence Softcover reprint of the original 1st ed. 2014 edition
Technologies of Inclusive Well-Being: Serious Games, Alternative Realities, and Play Therapy - Studies in Computational Intelligence
This book is the first single volume that brings together the topics of serious games, alternative realities, and play therapy.
379 pages, 19 black & white illustrations, 54 colour illustrations, biography
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2016. gada 27. augusts |
| ISBN13 | 9783662509234 |
| Izdevēji | Springer-Verlag Berlin and Heidelberg Gm |
| Lapas | 360 |
| Izmēri | 236 × 156 × 20 mm · 535 g |
| Valoda | Franču |
| Redaktors | Brahnam, Sheryl |
| Redaktors | Brooks, Anthony Lewis |
| Redaktors | Jain, Lakhmi C. |