High Score: a Procedural Audio Engine for Computer Games - Brian Del Toro - Grāmatas - LAP LAMBERT Academic Publishing - 9783659474866 - 2013. gada 17. oktobris
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High Score: a Procedural Audio Engine for Computer Games

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This book explores my approach to designing a procedural audio engine for a computer game. I developed this engine, called High Score, using the visual programming language Max/MSP. My intention was to create a very flexible tool that would respond to user input in both immediate and abstract ways. My hope is that High Score serves as an inspiration for the future development of interactive audio for games and other multimedia projects.

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2013. gada 17. oktobris
ISBN13 9783659474866
Izdevēji LAP LAMBERT Academic Publishing
Lapas 56
Izmēri 150 × 3 × 225 mm   ·   102 g
Valoda Vācu