Pastāsti draugiem par šo preci:
Fast Algorithms for 3D Graphics Georg Glaeser 2nd Ed. 1994 edition
Fast Algorithms for 3D Graphics
Georg Glaeser
The aim of this guide is to provide a mathematical background to the techniques of computer graphics. It develops gradually a graphics program in the C language which implements computer graphics techniques, and illustrates the use of the C language, emphasizing portability and speed.
306 pages, 126 black & white illustrations, biography
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 1995 |
| Oriģinālā izdošanas datums | 1994 |
| ISBN13 | 9783540942887 |
| Izdevēji | Springer-Verlag Berlin and Heidelberg Gm |
| Lapas | 306 |
| Izmēri | 155 × 235 × 17 mm · 449 g |
| Valoda | Angļu |
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