Pastāsti draugiem par šo preci:
Emotion in Video Game Soundtracking - International Series on Computer, Entertainment and Media Technology Softcover reprint of the original 1st ed. 2018 edition
Emotion in Video Game Soundtracking - International Series on Computer, Entertainment and Media Technology
Soundtracking videogames presents a unique challenge compared to traditional composition (for example film music) in that the narrative of gameplay is non-linear – Player dependent actions can change the narrative and thus the emotional characteristics required in the soundtrack.
167 pages, 37 Illustrations, black and white; X, 167 p. 37 illus.
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2019. gada 4. jūnijs |
| ISBN13 | 9783319891651 |
| Izdevēji | Springer International Publishing AG |
| Lapas | 167 |
| Izmēri | 150 × 220 × 10 mm · 258 g |
| Valoda | Vācu |
| Redaktors | Lee, Newton |
| Redaktors | Williams, Duncan |