Pastāsti draugiem par šo preci:
Disability and Video Games: Practices of En- / Disabling Modes of Digital Gaming - Palgrave Games in Context
Disability and Video Games: Practices of En- / Disabling Modes of Digital Gaming - Palgrave Games in Context
Instead of departing from the medical model of disability that informs a wide range of publications on “disabled” gaming and that preconceives users as either “able-bodied,” “normal” or as “disabled,” “deficit,” or “unable to play,” our central premise is that dis/ability is not an essential characteristic of the playing subject.
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2024. gada 20. decembris |
| ISBN13 | 9783031343766 |
| Izdevēji | Springer International Publishing AG |
| Lapas | 357 |
| Izmēri | 149 × 210 × 24 mm · 494 g |
| Valoda | Vācu |
| Redaktors | Ochsner, Beate |
| Redaktors | Spohrer, Markus |