Procedural Content Generation via Machine Learning: An Overview - Synthesis Lectures on Games and Computational Intelligence - Matthew Guzdial - Grāmatas - Springer International Publishing AG - 9783031167188 - 2022. gada 7. decembris
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Procedural Content Generation via Machine Learning: An Overview - Synthesis Lectures on Games and Computational Intelligence 2022 edition


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This book surveys current and future approaches to generating video game content with machine learning or Procedural Content Generation via Machine Learning (PCGML). PCGML addresses the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content.


238 pages, 63 Illustrations, color; 19 Illustrations, black and white; XIII, 238 p. 82 illus., 63 il

Mediji Grāmatas     Hardcover Book   (Grāmata ar cieto muguriņu un vāku)
Izlaists 2022. gada 7. decembris
ISBN13 9783031167188
Izdevēji Springer International Publishing AG
Lapas 238
Izmēri 150 × 220 × 20 mm   ·   605 g
Valoda Vācu  

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