Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays - Lecture Notes in Computer Science -  - Grāmatas - Springer Nature Switzerland AG - 9783030418151 - 2020. gada 11. marts
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Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays - Lecture Notes in Computer Science 2020 edition


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With the advent of consumer-market Virtual Reality (VR) technology, the next revolution in visual entertainment is already on the horizon: real VR will enable us to experience live-action movies, sports broadcasts, concert videos, etc.


355 pages, 146 Illustrations, color; 58 Illustrations, black and white; XII, 355 p. 204 illus., 146

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2020. gada 11. marts
ISBN13 9783030418151
Izdevēji Springer Nature Switzerland AG
Lapas 355
Izmēri 156 × 233 × 22 mm   ·   566 g
Valoda Vācu  
Redaktors Magnor, Marcus
Redaktors Sorkine-Hornung, Alexander

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