Pastāsti draugiem par šo preci:
Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays - Lecture Notes in Computer Science 2020 edition
Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays - Lecture Notes in Computer Science
With the advent of consumer-market Virtual Reality (VR) technology, the next revolution in visual entertainment is already on the horizon: real VR will enable us to experience live-action movies, sports broadcasts, concert videos, etc.
355 pages, 146 Illustrations, color; 58 Illustrations, black and white; XII, 355 p. 204 illus., 146
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2020. gada 11. marts |
| ISBN13 | 9783030418151 |
| Izdevēji | Springer Nature Switzerland AG |
| Lapas | 355 |
| Izmēri | 156 × 233 × 22 mm · 566 g |
| Valoda | Vācu |
| Redaktors | Magnor, Marcus |
| Redaktors | Sorkine-Hornung, Alexander |