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Game Theory for Networking Applications - EAI / Springer Innovations in Communication and Computing Softcover Reprint of the Original 1st 2019 edition
Game Theory for Networking Applications - EAI / Springer Innovations in Communication and Computing
After an overview of game theory for networks, the book narrows in on game theory in communications, game theory in wireless networks, and game theory applications.
229 pages, 33 Tables, color; 33 Illustrations, color; 10 Illustrations, black and white; XIV, 229 p.
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2018. gada 20. decembris |
| ISBN13 | 9783030065751 |
| Izdevēji | Springer Nature Switzerland AG |
| Lapas | 229 |
| Izmēri | 150 × 220 × 10 mm · 454 g |
| Valoda | Vācu |
| Redaktors | Coupechoux, Marceau |
| Redaktors | Li, Husheng |
| Redaktors | Song, Ju Bin |