Marketing a Video Game - Frank Leigh - Grāmatas - Createspace Independent Publishing Platf - 9781981828746 - 2017. gada 18. decembris
Ja vāks un nosaukums nesakrīt, pareizs ir nosaukums

Marketing a Video Game


Saņemt e-pastu, kad prece būs pieejama
Do you have a profile? Pierakstīties
Saņemiet paziņojumus par jauniem Frank Leigh izdevumiem
Pievienot savam iMusic vēlmju sarakstam

Not rated yet

The main focus of this thesis project revolves around the marketing and launching of a new video game, as indicated in the thesis title. In cooperation with Apex Games Ltd. the aims of this thesis are to determine the main strategic marketing decisions for the company's new product, Demon Core. In order to define Demon Core's strategic mar- keting needs a proposed strategic marketing model has been designed. Furthermore, to determine an efficient way of launching the video game, the new product development process has been closely examined. The main concepts which have been analyzed are the target market, product positioning, pricing, promotion and brand. These main con- cepts have been supported by Demon Core's marketing mix (4 P's), additionally, the new product development process is also a concept which has been taking under con- sideration throughout this book.

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2017. gada 18. decembris
ISBN13 9781981828746
Izdevēji Createspace Independent Publishing Platf
Lapas 42
Izmēri 216 × 280 × 2 mm   ·   122 g
Valoda Angļu  

Vairāk no Frank Leigh

Rādīt visu

Skatīt visus Frank Leigh ( piem., Paperback Book )