Learning Game Design Characteristics through the study of flow and the Elemental - Quiana D Bradshaw - Grāmatas - Createspace Independent Publishing Platf - 9781979773355 - 2017. gada 16. novembris
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Learning Game Design Characteristics through the study of flow and the Elemental

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Paredzamā piegāde . gada 20. aug. - . gada 3. sept.
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Two models Elemental Tetrad Model (Schell, 2008) and the Flow Model (Csikszentmihalyi, 2008) are used to explore what makes these games engaging and the study concludes with observations on how to incorporate those elements into learning games. In my study, have used the mixed methods research method that will give a comprehensive outlook of my research the study examined what levels of elements from the Elemental Tetrad: Aesthetics, mechanics, story, and technology. (Schell, 2008) The Flow model has emotions that an individual reaches to achieve a certain level or motivation during an event. The emotions were anxiety, worry, relaxation, arousal, apathy, flow, and boredom. (Csikszentmihalyi, 2008). The elements and emotions are important when implementing learning game design in academic environments.

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2017. gada 16. novembris
ISBN13 9781979773355
Izdevēji Createspace Independent Publishing Platf
Lapas 182
Izmēri 216 × 280 × 10 mm   ·   435 g
Valoda Angļu