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So How Can You Make Them Scream? Ingemar Ragnemalm
So How Can You Make Them Scream?
Ingemar Ragnemalm
The small size, low cost course book in advanced techniques relevant to game programming. Mainly aimed for undergraduate university courses. Graphics parts use modern OpenGL. Part 2 of the Polygons Feel No Pain series. Get part 1 first if you need a solid introduction to modern computer graphics programming.
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2017. gada 29. augusts |
| ISBN13 | 9781974110650 |
| Izdevēji | Createspace Independent Publishing Platf |
| Lapas | 250 |
| Izmēri | 170 × 244 × 13 mm · 403 g |
| Valoda | Angļu |