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World War Two Simulated: Digital Games and Reconfigurations of the Past Curtis D. Carbonell
World War Two Simulated: Digital Games and Reconfigurations of the Past
Curtis D. Carbonell
This book examines how World War Two is simulated through serious computer games. It argues that a particular dynamic emerges in such ‘simgames’, especially when curious players begin to look beyond gameplay for how to understand the past.
312 pages
| Mediji | Grāmatas Hardcover Book (Grāmata ar cieto muguriņu un vāku) |
| Izlaists | 2023. gada 27. jūnijs |
| ISBN13 | 9781804130605 |
| Izdevēji | University of Exeter Press |
| Lapas | 270 |
| Izmēri | 165 × 240 × 26 mm · 586 g |
| Valoda | Angļu |
Ziemassvētku dāvanas var atgriezt līdz 31. janvārim