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The Past as a Digital Playground: Archaeology, Virtual Reality and Video Games Stefano Bertoldi Bilingual edition
The Past as a Digital Playground: Archaeology, Virtual Reality and Video Games
Stefano Bertoldi
This book collects the contributions to a two-day conference which illustrate a digital project developed at the Archaeological and Technological Park of Poggibonsi (Siena, Tuscany), where Virtual Reality and an educational video game are being used to enhance the archaeological content deriving from the excavation of the medieval site.
124 pages, 48 figures (colour throughout)
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2022. gada 2. jūnijs |
| ISBN13 | 9781803272665 |
| Izdevēji | Archaeopress |
| Lapas | 124 |
| Izmēri | 275 × 202 × 8 mm · 430 g |
| Valoda | Angļu |
| Redaktors | Bertoldi, Stefano (Research Fellow, Universita di Siena) |
| Redaktors | Mariotti, Samanta (Research Fellow, Universita di Siena) |