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Create Interactive Stories in Twine Brian Mayer
Create Interactive Stories in Twine
Brian Mayer
Interactive storytelling is the basis for any game, and Twine gives users the tools to make their own choose-your-own-path games. Starting with the basics of storytelling, moving to Parsely games, and finally exploring Twine, readers will learn the ins and outs of making fun and engaging story-based games. The hands-on activities in this remarkable resource are uniquely designed to teach readers the basics of computational thinking, variables, and the Harlowe programming language, all while having fun making a game online.
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2019. gada 30. jūlijs |
| ISBN13 | 9781725340183 |
| Izdevēji | Rosen Young Adult |
| Lapas | 144 |
| Izmēri | 173 × 226 × 8 mm · 226 g |
| Valoda | Angļu |
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