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Gazing at Games: An Introduction to Eye Tracking Control - Synthesis Lectures on Computer Graphics and Animation Veronica Sundstedt
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Gazing at Games: An Introduction to Eye Tracking Control - Synthesis Lectures on Computer Graphics and Animation
Veronica Sundstedt
Offers an introduction for those interested in using eye tracking to control or analyse video games and virtual environments. Key concepts are illustrated through three case studies in which gaze control and voice recognition have been used in combination to control virtual characters and applications.
114 pages, black & white illustrations
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2012. gada 1. marts |
| ISBN13 | 9781608456499 |
| Izdevēji | Morgan & Claypool Publishers |
| Lapas | 113 |
| Izmēri | 192 × 234 × 7 mm · 208 g |
| Valoda | Angļu |
| Sērijas redaktors | Barsky, Brian A. |