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Making 8-Bit Arcade Games in C Steven Hugg
Making 8-Bit Arcade Games in C
Steven Hugg
With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU. The following arcade platforms are covered: * Midway 8080 (Space Invaders) * VIC Dual (Carnival) * Galaxian/Scramble (Namco) * Atari Color Vector * Williams (Defender, Robotron) We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2017. gada 26. aprīlis |
| ISBN13 | 9781545484753 |
| Izdevēji | Createspace Independent Publishing Platf |
| Lapas | 242 |
| Izmēri | 152 × 229 × 13 mm · 326 g |
| Valoda | Angļu |