Cases on the Societal Effects of Persuasive Games - Dana Ruggiero - Grāmatas - Information Science Reference - 9781466662063 - 2014. gada 30. jūnijs
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Cases on the Societal Effects of Persuasive Games

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Paredzamā piegāde . gada 9. - 17. nov.
Ziemassvētku dāvanas var atgriezt līdz 31. janvārim
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Publisher Marketing: Like all other forms of modern media, video games impact society and human behavior in often surprising ways. Understanding the growing effect of digital entertainment on twenty-first century culture is critical to anticipating the future of social interactions. Cases on the Societal Effects of Persuasive Games investigates the connection between multimedia technologies and game-based learning for an improved understanding of the impact and effectiveness of serious games in modern societies. With examples from the fields of education, business, healthcare, and more, this book serves as a crucial reference source for researchers, educators, developers, and students in higher and continuing education.

Mediji Grāmatas     Hardcover Book   (Grāmata ar cieto muguriņu un vāku)
Izlaists 2014. gada 30. jūnijs
ISBN13 9781466662063
Izdevēji Information Science Reference
Žanrs Aspects (Academic) > Sociological
Lapas 345
Izmēri 178 × 254 × 22 mm   ·   884 g
Valoda Angļu  

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