Gamification for Human Factors Integration: Social, Education, and Psychological Issues (Advances in Human and Social Aspects of Technology (Ahsat) B) - Jonathan Bishop - Grāmatas - IGI Global - 9781466650718 - 2014. gada 31. janvāris
Ja vāks un nosaukums nesakrīt, pareizs ir nosaukums

Gamification for Human Factors Integration: Social, Education, and Psychological Issues (Advances in Human and Social Aspects of Technology (Ahsat) B) 1. izdevums

Cena
€ 205,99

Pasūtīts no attālās noliktavas

Paredzamā piegāde . gada 10. - 18. nov.
Ziemassvētku dāvanas var atgriezt līdz 31. janvārim
Saņemiet paziņojumus par jauniem Jonathan Bishop izdevumiem
Pievienot savam iMusic vēlmju sarakstam

Not rated yet

With the popularity and ease-of-access to internet technologies, especially social networking, a number of human-centered issues has developed including internet addiction and cyber bullying. In an effort to encourage positive behavior, it is believed that applying gaming principles to non-gaming environments through gamification can assist in improving human interaction online.

Gamification for Human Factors Integration: Social, Educational, and Psychological Issues presents information and best practices for promoting positive behavior online through gamification applications in social, educational, and psychological contexts. Through up-to-date research and practical applications, educators, academicians, information technology professionals, and psychologists will gain valuable insight into human-internet interaction and a possible solution for improving the relationship between society and technology.

Mediji Grāmatas     Hardcover Book   (Grāmata ar cieto muguriņu un vāku)
Izlaists 2014. gada 31. janvāris
ISBN13 9781466650718
Izdevēji IGI Global
Lapas 362
Izmēri 21 × 216 × 280 mm   ·   1,12 kg
Valoda Angļu  
Ieguldītājs Jonathan Bishop

Vairāk no Jonathan Bishop

Vairāk no tā paša izdevēja