Graphics Programming in C++ - Mark Walmsley - Grāmatas - Springer London Ltd - 9781447112310 - 2011. gada 27. septembris
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Graphics Programming in C++ Softcover Reprint of the Original 1st Ed. 1998 edition

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A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.


264 pages, biography

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2011. gada 27. septembris
ISBN13 9781447112310
Izdevēji Springer London Ltd
Lapas 264
Izmēri 156 × 234 × 14 mm   ·   371 g
Valoda Angļu  

Skatīt visus Mark Walmsley ( piem., Paperback Book )