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Learning in Video Game Affinity Spaces - New Literacies and Digital Epistemologies New edition
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Learning in Video Game Affinity Spaces - New Literacies and Digital Epistemologies
The authors consider games as importantly, the social interactions around games, not in terms of how they should be managed or incorporated into existing educational structures, but for what they tell us about the forms of learning and literacy that are already instantiated within the use of these media.
254 pages, Illustrations
| Mediji | Grāmatas Hardcover Book (Grāmata ar cieto muguriņu un vāku) |
| Izlaists | 2012. gada 30. maijs |
| ISBN13 | 9781433109843 |
| Izdevēji | Peter Lang Publishing Inc |
| Lapas | 254 |
| Izmēri | 231 × 157 × 20 mm · 521 g |
| Valoda | Angļu |
| Redaktors | Duncan, Sean C. |
| Redaktors | Hayes, Elisabeth R. |