Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools - Digital Education and Learning - P. Lacasa - Grāmatas - Palgrave Macmillan - 9781349457120 - 2013. gada 20. septembris
Ja vāks un nosaukums nesakrīt, pareizs ir nosaukums

Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools - Digital Education and Learning 1st ed. 2013 edition

Cena
€ 44,99

Pasūtīts no attālās noliktavas

Paredzamā piegāde . gada 9. - 23. sept.
Saņemiet paziņojumus par jauniem P. Lacasa izdevumiem
Pievienot savam iMusic vēlmju sarakstam

Not rated yet

Pieejams arī kā:

Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.


274 pages, 31 Illustrations, black and white; XXXII, 274 p. 31 illus.

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2013. gada 20. septembris
ISBN13 9781349457120
Izdevēji Palgrave Macmillan
Lapas 274
Izmēri 150 × 220 × 10 mm   ·   358 g
Valoda Angļu  

Vairāk no tā paša izdevēja

Skatīt visus P. Lacasa