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Computer Graphics Through OpenGL (R): From Theory to Experiments
Sumanta Guha
This textbook presents a comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL (R) API to code 3D scenes and animation.
760 pages, 731 Illustrations, color
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2021. gada 13. decembris |
| ISBN13 | 9781032241630 |
| Izdevēji | Taylor & Francis Ltd |
| Lapas | 760 |
| Izmēri | 150 × 220 × 10 mm · 1,80 kg |