Computer Games and the Social Imaginary - Digital Media and Society - Graeme Kirkpatrick - Grāmatas - John Wiley and Sons Ltd - 9780745641119 - 2013. gada 6. septembris
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Computer Games and the Social Imaginary - Digital Media and Society


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Computer games have fundamentally altered the relation of self and society in the digital age. Analysing topics such as technology and power, the formation of gaming culture and the subjective impact of play with computer games, this text will be of great interest to students and scholars of digital media, games studies and the information society.


248 pages

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2013. gada 6. septembris
ISBN13 9780745641119
Izdevēji John Wiley and Sons Ltd
Lapas 248
Izmēri 211 × 148 × 16 mm   ·   328 g

Vairāk no Graeme Kirkpatrick

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