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Game Audio Programming: Principles and Practices 1. izdevums
Game Audio Programming: Principles and Practices
This is an edited volume comprised of 20-30 chapters written by game audio programmers and sound designers. A basic knowledge of programming and audio integration techniques is presented. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners,
312 pages
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2020. gada 30. septembris |
| ISBN13 | 9780367658342 |
| Izdevēji | Taylor & Francis Ltd |
| Lapas | 336 |
| Izmēri | 232 × 156 × 25 mm · 502 g |
| Valoda | Angļu |
| Redaktors | Somberg, Guy |