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Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint Arevalo, Kassandra (University of the Incarnate Word) 1. izdevums
Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint
Arevalo, Kassandra (University of the Incarnate Word)
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine.
824 pages, 989 Line drawings, color; 4 Line drawings, black and white; 3 Halftones, black and white
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2021. gada 12. janvāris |
| ISBN13 | 9780367512637 |
| Izdevēji | Taylor & Francis Ltd |
| Lapas | 826 |
| Izmēri | 229 × 153 × 42 mm · 1,17 kg |
| Valoda | Angļu |