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Computer Games and Team and Individual Learning
Computer Games and Team and Individual Learning
Documents research on the impact of computer games on the learning of adults. Designed for professionals in the gaming, simulation, assessment and evaluation, educational technology, and educational psychology communities, this book explores the use of computer game technology for teaching and measurement of learning in adults.
338 pages
| Mediji | Grāmatas Hardcover Book (Grāmata ar cieto muguriņu un vāku) |
| Izlaists | 2007. gada 2. oktobris |
| ISBN13 | 9780080453439 |
| Izdevēji | Emerald Publishing Limited |
| Lapas | 338 |
| Izmēri | 249 × 171 × 26 mm · 676 g |
| Valoda | Angļu |
| Redaktors | O'Neil, Harry |
| Redaktors | Perez, Ray S. |