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New Communication in the Post-Pandemic Era: Media, Education, and Information New edition
New Communication in the Post-Pandemic Era: Media, Education, and Information
The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction, and various computer simulations. The Computer Graphics section deals with 3D modeling, procedural content generation, visualization, and interaction techniques.
248 pages, 27 Illustrations, unspecified
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2021. gada 14. septembris |
| ISBN13 | 9783631855652 |
| Izdevēji | Peter Lang AG |
| Lapas | 248 |
| Izmēri | 150 × 220 × 10 mm · 327 g |
| Valoda | Vācu |
| Redaktors | Denizel, Deniz |
| Redaktors | Suher, Hasan Kemal |
| Redaktors | Tetik, Tuna |