Pastāsti draugiem par šo preci:
Games and Narrative: Theory and Practice - International Series on Computer, Entertainment and Media Technology Barbaros Bostan 2021 edition
Games and Narrative: Theory and Practice - International Series on Computer, Entertainment and Media Technology
Barbaros Bostan
The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.
347 pages, 54 Illustrations, color; XI, 347 p. 54 illus. in color.
| Mediji | Grāmatas Hardcover Book (Grāmata ar cieto muguriņu un vāku) |
| Izlaists | 2021. gada 8. decembris |
| ISBN13 | 9783030815370 |
| Izdevēji | Springer Nature Switzerland AG |
| Lapas | 347 |
| Izmēri | 241 × 163 × 28 mm · 688 g |
| Valoda | Vācu |
| Redaktors | Bostan, Barbaros |