Increasing Student Engagement and Retention Using Immersive Interfaces: Virtual Worlds, Gaming, and Simulation - Increasing Student Engagement and Retention - Charles Wankel - Grāmatas - Emerald Publishing Limited - 9781781902400 - 2012. gada 5. decembris
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Increasing Student Engagement and Retention Using Immersive Interfaces: Virtual Worlds, Gaming, and Simulation - Increasing Student Engagement and Retention


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Uses case studies, surveys, and literature reviews to critically examine how gaming, simulation, and virtualization are being used to improve teamwork and leadership skills in students, and create engaging communities of practice. This volume discusses a framework for deploying and assessing these technologies.


250 pages, ill

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2012. gada 5. decembris
ISBN13 9781781902400
Izdevēji Emerald Publishing Limited
Lapas 250
Izmēri 229 × 151 × 34 mm   ·   575 g
Valoda Angļu  
Sērijas redaktors Wankel, Charles

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