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Cases on Historical Thinking and Gamification in Social Studies and Humanities Education
Cases on Historical Thinking and Gamification in Social Studies and Humanities Education
Proposes and analyses gamification as a pedagogical innovation that can enable the renewal of the teaching and learning process of history, facilitating the active learning of historical thinking concepts while influencing students’ conceptions of history as a discipline and as a school subject.
335 pages
| Mediji | Grāmatas Hardcover Book (Grāmata ar cieto muguriņu un vāku) |
| Izlaists | 2022. gada 30. jūnijs |
| ISBN13 | 9781668452400 |
| Izdevēji | IGI Global |
| Lapas | 335 |
| Izmēri | 225 × 290 × 30 mm · 1,19 kg |
| Valoda | Angļu |
| Redaktors | Carrasco |
| Redaktors | Martinez-Hita |
| Redaktors | Miralles-Martinez |