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Game Analytics: Maximizing the Value of Player Data Softcover reprint of the original 1st ed. 2013 edition
Game Analytics: Maximizing the Value of Player Data
This is the first book to explore game analytics, the process of discovering and communicating patterns in data to evaluate and drive action, improve performance and solve problems. Applies analytics to processes and performance throughout the game lifecycle.
815 pages, 100 black & white illustrations, 122 colour illustrations, 36 black & white tables, biogr
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2016. gada 23. augusts |
| ISBN13 | 9781447172246 |
| Izdevēji | Springer London Ltd |
| Lapas | 800 |
| Izmēri | 234 × 156 × 53 mm · 1,12 kg |
| Valoda | Angļu |
| Redaktors | Canossa, Alessandro |
| Redaktors | Drachen, Anders |
| Redaktors | Seif El-Nasr, Magy |