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Evolutionary Game Design - Springerbriefs in Computer Science Cameron Browne 2011 edition
Evolutionary Game Design - Springerbriefs in Computer Science
Cameron Browne
This book describes the first successful automated board game design. New rule sets were derived via evolutionary methods, and self-play trials estimated interest to players. The result is a number of new games, one of which has been commercially published.
133 pages, 68 black & white illustrations, biography
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2011. gada 15. septembris |
| ISBN13 | 9781447121787 |
| Izdevēji | Springer London Ltd |
| Lapas | 133 |
| Izmēri | 157 × 234 × 9 mm · 199 g |
| Valoda | Angļu |