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Game Audio Programming 5: Principles and Practices
Game Audio Programming 5: Principles and Practices
In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music.
| Mediji | Grāmatas Hardcover Book (Grāmata ar cieto muguriņu un vāku) |
| Izlaists | 2025. gada 17. novembris |
| ISBN13 | 9781032856339 |
| Izdevēji | Taylor & Francis Ltd |
| Lapas | 346 |
| Izmēri | 242 × 164 × 26 mm · 690 g |
| Valoda | Angļu |
| Redaktors | Somberg, Guy |