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Artificial Intelligence for Computer Games: An Introduction John David Funge 1. izdevums
Artificial Intelligence for Computer Games: An Introduction
John David Funge
This book provides spark new interest among academics in Artificial Intelligence (AI) research for computer games that will generate enthusiasm for AI among game designers and players. It also provides a complementary approach that presents a more unified overview of AI in games.
160 pages
| Mediji | Grāmatas Paperback Book (Grāmata ar mīksto vāku un līmēto muguru) |
| Izlaists | 2019. gada 2. decembris |
| ISBN13 | 9780367446567 |
| Izdevēji | Taylor & Francis Ltd |
| Lapas | 160 |
| Izmēri | 150 × 220 × 10 mm · 453 g |
| Valoda | Angļu |