Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction - D. P. Kothari - Grāmatas - Mercury Learning & Information - 9781683923565 - 2019. gada 5. februāris
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Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction

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Designed to explain the mathematical concepts involved in computer graphics and its entities, this book is ideal for courses in computer graphics, engineering, game development, as well as for professionals in industry.


400 pages

Mediji Grāmatas     Paperback Book   (Grāmata ar mīksto vāku un līmēto muguru)
Izlaists 2019. gada 5. februāris
ISBN13 9781683923565
Izdevēji Mercury Learning & Information
Lapas 400
Izmēri 231 × 178 × 23 mm   ·   656 g
Valoda Angļu  

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